It is possible but besides being a lot of work, would also be a terrible user experience, unless the Pimps spend hundreds of hours to optimize the UI. Biggest challenge is technical it's just a lot of overhead to support something like this in VR. Potential for very slick combat system, which, unfortunately, would be VR-only. Potential for weaving more interconnected multiplayer a la DayZ - VR play is slower, with more reliance on other people Incredibly atmospheric - the immersion will be terrifying and will get 1) word of mouth and 2) reinforce halo status Will become "halo product" - the only game of its type until at least 2023 - captive audience of VR users VR performance will suck - gets better over next 3 years, as we can "throw better video cards at the problem" - expensive for players tho'Ĭombat, inventory mgmt, all menus will have to be re-done (a thousand hours easy $100/hr including bennies, taxes, etc. We are post-apocalyptic zombie hunters, and want the bad stuff first.) I also develop with Unity and understand something of what the Pimps are dealing with. And it's possible too turn more with the manual mouse movement, because if you want look backwards it's better do the 180° with mouse and continue playing with the head movement. I know that the Unity game engine and Directx allow the VR mode, so, can The fun pimps enable an VR option to do it possible? It's not necesary that the head and torso turns independently, if you turn the head it's fine that character turns because this is perfect to aim and run. I use another software to get the depth, Vorpx in Geometry mode, and it gives me a little depth, but it's a very little experience compared with any game in 3D stereocopic mode. What is the problem? I can play with glasses but without depth because the game is not in VR mode. It's not necessary see the keyboard to play the game, everybody knows where are the most important keys and it's possible play with glasses. I can play with keyboard or joystick without problems. It's perfect to play 7 days to die as if you are there, inside the game. With the software Trinux driver it's possible use the PSVR in PC, the head movement is emulated as the mouse movement and when I move my head the character turns looking around, up and down like an VR mode. I do not have oculus rift or htc vive but if you add and stereoscopic option (double image side by side) everybody can play 7 days to die in VR. I used two different software to play Playstation VR in computer and it works perfect. Can you enable a VR option or an stereoscopic mode in 7 days to die? I explain my experience. My question for The fun pimps for the PC version is. I thought that virtual reality was other thing but now I tried I see that VR can be the future of the videogames. I just bought a Playstation VR glasses and I'm amazed about it.
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